Game Review: Perception
11th July 2017
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Created by ex-employees of Bioshock’s Irrational Games, Perception is a unique horror experience that utilises the main character, Cassie’s, lack of sight to create an interestingly terrifying game.
Perception in darkness and the only light you receive is through sounds. Some are those you can find in a house – a television set, a radio, a fire crackling in the fireplace, the wind whistling through a door. Others, you control yourself, by the tapping of a cane against the floor.
But don’t tap too much. Make too much noise and The Presence is drawn to you.
So, you end up spending a good part of the game panic using your cane at every dark corner, knowing that you’re just drawing the scares closer.
But that’s part of the greatness of this game; sometimes, nothing is actually happening. You’re doing it all yourself because being plunged into darkness in a horror game is scary – being permanently in darkness in a horror game is terrifying. It allows for a continuous sense of tension and dread and sets up a rhythm to the gameplay that makes the break of the norm even more distressing.
Perception was released on May 30th.
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