What I Played This Week – Spyro: Gateway to Glimmer
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With the recent release of
Yooka- Laylee, a throwback to 90s platformers, the urge to reconnect with Spyro the Dragon grew.
That adorable dragon in his brightly coloured world is a fixture of the childhoods of many people and, with the questionable remasters for the Playstation 2 and Spyro’s current home with Skylanders, the original games are a nostalgic return to greatness.
I remember owning a Playstation 1 that would only work for a few hours at a time before completely dying and needing to be restart, and with it comes the memory of the only game that I owned – the Legend of Spyro. I wasn’t very good at it and I don’t actually think I got passed the second world, but I was seven and it was exciting to even have the ability to play in the first place.
So Spyro became a distant memory – until last year, when Sony released a few old ports of their games on the Playstation Network, including Crash Bandicoot and all three Spyro games.
Graphically, you are very much aware how much time has gone by. Spyro is all jagged and foggy at the edges where the pixels aren’t quite smooth. But for the time, the amount of expression that little dragon’s face holds are pretty incredible. And, it goes to show, a game doesn’t need to have the most up to date graphics to hold a player’s attention.
The game is simple, as they used to be.
Save your friends.
Yooka-Laylee and the soon-to-be-released remaster of Crash Bandicoot, not to mention last year’s incredible Doom remaster, I can only hope that the return to this games is going to continue to be a good one.
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